Floyd Lawton - "Deadshot"

The World's Greatest Assassin

Description:
Value Rating Statement
Ethics d10 My choices are set in stone.
Glory d12 I am the greatest assassin in the world.
Hope d4 The world can be saved.
Individuality d6 I am nothing but professional.
Justice d4 Law and Order and worthy endeavors.
Love d6 My team comes before all else.
Relationship Rating Statement
Amanda Waller d12 The best leader that Checkmate has ever had.
Harley Quinn d0 The worst mistake Task Force X ever made was dealing with Quinn.
James Gordon d6 Gotham’s only hope to be saved.
Riddler d4 My most reliable source of intel in Gotham.
Talia al Ghul d8 Will die by my hand.
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Brimstone d4 Cultist.
Delta d8 Potential TFX material.
Jape d4 Surives on only luck.
Sleeper d12 A pretender and nothing more.
Son of None d6 Nothing but a child.
Tsunami d4 A total Unknown.
Vagabond d4 Worthless.
Asset Rating Description
Confident d4 d4: Earn a Plot Point when you Choose to act first in a situation.
Connected d12 d4: Spend a Plot Point to Gain a d8 Relationship with a Feature for the rest of the scene.
d8: Spend a Plot Point to Reveal you “know a guy” who can provide you with information or material goods.
d12: Spend a Plot Point to Gain a 2d8 Location that you’d normally not have access to.
Criminal d4 d4: Earn a Plot Point and Add a d6 to Trouble when you avoid or interfere with law enforcement.
Fanatic d10 d4: Exacerbate your own Physical Complication to Reroll a die for your cause.
d8: Add a d6 to Trouble and Shift a Social Complication to a Mental Complication when you blame someone for setbacks to your cause.
Guilty d12 d4: Earn a Plot Point and Give your opposition a d6 when your guilt stymies or confuses you.
d8: Spend a Plot Point to Reroll a die on any roll when trying to make amends.
d12: Earn a Plot Point to Increase your opposition’s Mental Complication Pool against you.
Marksman d12 d4: Earn a Plot Point when you Choose to run out of ammunition.
d8: Spend a Plot Point to Reroll a die in a Marksman roll.
d12: Add a d6 to Trouble to Reroll a die in a Marksman roll.
Military Brat d12 d4: Earn a Plot Point when you Choose to have your military knowledge get you in trouble.
d8: Spend a Plot Point to Reroll a die when you call in a favor to get you out of trouble.
d12: Add a d6 to Trouble to Reveal that you have military hardware or secrets you shouldn’t have.
Observant d6 d4: Add a d6 to Trouble to Reroll your first roll in any Contest or Test where you have been surprised, ambushed, or caught off guard.
Sneaky d10 d4: Spend a Plot Point to Reroll any die in a Sneaky roll.
d8: Add a d6 to Trouble to Reroll a second die on a Sneaky roll.
Socially Invisible d10 d4: Earn a Plot Point when you Choose to make yourself the subject of public attention.
d8: Spend a Plot Point to Reveal that you were there, in a scene, all along.
Soldier d12 d4: Earn a Plot Point when you Choose to follow orders, stick to protocol, or maintain strict discipline when it would benefit you more to do otherwise.
d8: Spend a Plot Point to Reroll any die in a Soldier roll because of your discipline and training.
d12: Add a d6 to Trouble when you draw upon your military expertise to Increase your Physical Complication Pool.
Vicious d12 d4: Add a d6 to the Trouble pool to Increase your Mental Complication Pool.
d8: Add a d6 to the Trouble pool to Increase your Social Complication Pool.
d12: Spend a Plot Point to Increase your Physical Complication Pool.
Willful d4 d4: Earn a Plot Point and Add a d6 to Trouble when you put your foot down.
Cybernetic Enhancements d6 Descriptors: Cybernetics
Limits: Chassis
Special Effects:
– When another piece of Integrated Gear might be stolen, broken, or lost, you may Spend a Plot Point to Reduce this Trait instead.
– Decrease an Physical Complication pool that would have obviously hurt you.
Retinal Targeting System d12 Descriptors: Perception
Limits: Gear
Integration: Cybernetic Enhancements
Special Effects:
– Sense an opponent’s next move in a fight. Remove the highest rolling die from his next roll.
– See through objects to find specific people or objects.
– Get the scent of any person or object and track the scent to its source.
– See microscopic details greater than what is possible with an electron microscope.
– See through the “eyes” of electronic devices in scenes other than your own.
Arsenal d12 Descriptors: Firearms
Limits: Gear
Special Effects:
– Destroy an inanimate object as big as a car. Spend two Plot Points for an object as big as a house. Spend three for an object as big as a skyscraper or a river.
– Draw everyone’s attention to an explosion so you can escape a scene.
– Make another character unable to move, speak, or act.
– Increase your Physical Complication pool.
– Infect a target with a poison that will activate one or more scenes later.
Boom Tube Device d10 Descriptors: Portals
Limits: Gear
Special Effects:
– Join a scene or switch to a new scene regardless of distance.
– Quickly teleport away to escape from a scene.
– Take another character with you.
– Create a small portal capable of teleporting objects.
Resources Rating Specialties
Task Force X 2d10 (Support, Suplies)
Checkmate 2d8 (Control, Confidence)
Project Cadmus 2d6 (Medicine, Maintaince)
Complication Rating
- d
- d
- d
- d
- d
Trauma Rating
Physical d
Mental d
Emotional d
Reflection Total Current
Session 0 0
d12 Trouble 0 0
Plot Points 0 0
Bonus 0 0
Bio:

Faction: Task Force X\Suicide Squad
Location: Gotham City
Real Name: Unknown (Floyd Lawton)
Status: Suicide Squad Volunteer

Public Knowledge
Shortly before his death, Batman captured Deadshot and was on his way to turn him over to the authorities when a group of well trained and highly equip operatives dropped in and stole his prize. Recent reports place Deadshot back in Gotham City, rumored to be working with the Suicide Squad once again.

Theme Music

Floyd Lawton - "Deadshot"

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