Identity Unknown - "Killer Croc"

More beast than man

Description:
Value Rating Statement
Ethics d6 There are no morals in nature.
Glory d6 Reputations are built on tales, not truth.
Hope d6 There is no saving anyone.
Individuality d12 I am nothing but a monster.
Justice d6 Man’s laws are of no meaning to me.
Love d6 It is best to be alone.
Relationship Rating Statement
Bane d6 Would be a challenge to me.
Clayface V d4 Is no longer a threat to me.
Dr. Freeze d12 A fool with fool’s dreams.
Penguin d8 Will never chain me.
Poison Ivy d10 She cared for me once, but no more.
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Brimstone d6 Is clueless to the dangers of Gotham.
Delta d12 Is a bastion of lies.
Jape d4 Yet another madman in Gotham.
Sleeper d4 He is of no interest to me.
Son of None d4 Thinks he is a man but is only a boy.
Tsunami d8 I am the rock that his waves break upon.
Vagabond d12 Thinks he is a hunter but is only prey.
Asset Rating Description
Distraught d6 d4: Earn a Plot Point when your behavior or appearance attracts negative attention.
Impulsive d4 d4: Earn a Plot Point and Add a d6 to Trouble when you act rashly.
Pariah d8 d4: Earn a Plot Point and Give your opposition a d6 when your disgraced status stymies you.
d8: Add a d6 to Trouble and Shift Mental Complication to Social Complication when you are shunned, abandoned, or alone.
Savage d12 d4: Earn a Plot Point and Add a d6 to Trouble whenever you act upon your base instincts.
d8: Add a d6 to Trouble to Increase your Physical Complication Pool.
d12: Spend a Plot Point when you draw on your primal rage to Recover your own Mental Complication.
Vicious d12 d4: Add a d6 to the Trouble pool to Increase your Mental Complication Pool.
d8: Add a d6 to the Trouble pool to Increase your Social Complication Pool.
d12: Spend a Plot Point to Increase your Physical Complication Pool.
Crocidillian Aggression d12 Descriptors: Muscles & Talons
Limits: Electricity
Special Effects: Spend a Plot Point to…
* Increase your Physical Complication pool.
* Rip apart solid, inert obstacles.
* Cling to a surface with your claws despite adverse conditions.
* Throw or knock another character out of a scene.
* Break through a wall—even a brick or stone wall—to grab a target or object on the other side.
Reptilian Regeneration d12 Descriptors: Physical
Limits: Cold
Special Effects: Spend a Plot Point to…
* Adapt your physiology to new conditions.
* Decrease an opponent’s Physical Complication pool.
* Recover your Physical Complication.
* Grow back a severed limb or other body part.
* Cure yourself from any ailment or disease.
Aquatic d8 Descriptors: Swimming
Limits: Earth
Special Effects: Spend a Plot Point to…
* Move through water at high speeds—join another scene regardless of distance if it’s accessible by water.
* Escape a scene by jumping into a nearby body of water and disappearing into the depths.
* Decrease any Physical Complication while you are in the water by dodging around your opponent.
Red Lantern Ring d12 Descriptors: Hard Light
Limits: Chassis
Special Effects: Spend a Plot Point to…
* When another piece of Integrated Gear might be stolen, broken, or lost, you may Spend a Plot Point to Reduce this Trait instead.
Hard Light Constructs d6 Descriptors: Hard Light
Limits: Gear
Integration: Red Rage Ring
Special Effects: Spend a Plot Point to…
* Create a wall of force that prevents another character from escaping a scene.
* Fly into another scene you are not a part of, even if you cannot get there by ground.
Red Light Aura d8 Descriptors: Hard Light
Limits: Gear
Integration: Red Rage Ring
Special Effects: Spend a Plot Point to…
* Set flammable objects on fire.
* Read another character’s surface thoughts.
* Sense the location and well-being of any one person that you have met before.
Red Light Rage d6 Descriptors: Hard Light
Limits: Gear
Integration: Red Rage Ring
Special Effects: Spend a Plot Point to…
* Create a wide-angle sweep effect that inflicts Physical Complications.
* Destroy an inanimate object as big as a car. Spend two Plot Points for an object as big as a house. Spend three for an object as big as a skyscraper or a river.
Resources Rating Specialties
Haly’s Circus (F) 2d8 (Safety, Allies)
Aaron Cash 2d6 (Toy, Enemy)
Slaughter Swamp 3d8 (Home, Nature)
Gotham Sewers 1d12 (Transportation, Hunting)
Complication Rating
- d
- d
- d
- d
- d
Trauma Rating
Physical d
Mental d
Emotional d
Reflection Total Current
Session 0 0
d12 Trouble 0 0
Plot Points 0 0
Bonus 0 0
Bio:

Faction: None
Location: (Downtown::Gotham City Sewers)
Real Name: Unknown
Status: At Large

Public Knowledge
Croc was the first escapee from Arkham Asylum following Batman’s demise. Upon hearing the news, Croc insisted on investigating the matter himself. After killing three guards, and crippling two more, Croc made his way from Arkham and back into Gotham’s sewers. Every now and again a body baring Croc’s signature bites will surface in the harbors, but aside from that he’s been unusually quiet.

Theme Music
‘Animal I Have Become’ by Three Days Grace

Identity Unknown - "Killer Croc"

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