Campaign of the Month: March 2014
Justin Monroe - "Sleeper"
Ex-Soldier, Ex-SWAT member with memories that don't seem like his own
|Ethics||d12||A man is only as good as his honor and his word.|
|Glory||d8||Building a reputation is how you get shit done in this town.|
|Hope||d4||Hope in one hand and shit in the other…|
|Individuality||d6||Don’t let other people tell you who you are. Make yourself.|
|Justice||d8||Lying to prove a man’s guilt makes you an accomplice.|
|Love||d4||People think I’m strange. The feeling is mutual.|
|Son of None||d10||He needs my guidance now more than ever, whether he’ll admit it or not.|
|Vagabond||d8||He’s got exactly one chance to prove he’s trustworthy.|
|The Jape||d6||One bad day away from becoming a criminal psychopath.|
|Brimstone||d6||Look up “Bat Shit Crazy” in the dictionary and there’s his picture. Pun intended.|
|Vincent Lunicci||d8||I need to save him from himself.|
|Amanda Waller||d6||A trustworthy ally.|
|Penguin||d6||The true root of crime in Gotham. Pluck him, and the fruit withers.|
|Deadshot||d4||Astonishingly skilled. I’ll do whatever it takes to prove I’m in his league.|
|Yoshi Tetsune||d4||Two-bit hood. Not important.|
|Tsunami||d4||Can’t trust him until I know what he’s really after.|
|Talia al Ghul||d8||Nothing more than a murderer using an ideal to sate her bloodlust.|
|Soldier||d8|| d4: Earn a Plot Point when you Choose to follow orders, obey protocol, or maintain discipline when it would benefit you more to do otherwise.
d8: Spend a Plot Point to Reroll any die in a Soldier roll because of your discipline and training.
|Krav Maga||d8|| d4: Spend a Plot Point to Reroll a die when you target a vulnerable part of the body, such as the eyes, throat, or back of the knee.
d8: Give your opponent a d6 in a Contest and Increase your Physical Complication Pool when you attack aggressively.
|Marksman||d8|| d4: Earn a Plot Point when you Choose to run out of ammunition.
d8: Spend a Plot Point to Reroll a die in a Marksman roll.
|Investigator||d8|| d4: Earn a Plot Point when you Choose to spend a scene investigating instead of taking immediate action.
d8: Spend a Plot Point to Reroll an Investigator die in an Investigation roll.
|Fixer||d4|| d4: Add a d6 to Trouble to Reveal that you have access to small, non-unique items you’re not supposed to have.
|Athletic||d8|| d4: Spend a Plot Point to Reroll a die in any Athletic roll.
d8: Earn a Plot Point when you Choose to use brute force instead of finesse.
|Honorbound||d12|| d4: Earn a Plot Point when you Choose to confront a situation head on and honorably rather than sneaking behind someone’s back.
d8: Earn a Plot Point and Give your opponent a d6 when your Honor gives them an advantage against you.
d12: Spend a Plot Point to Decrease your opponent’s Social Complication Pool.distinction, the larger it is.
|Not Born Yesterday||d6|| d4: Earn a Plot Point when you Choose to buy a reasonable lie.
|Project Remembrance||d12|| Descriptor: Muscle Memory, Physical, Mental
Limit: Duration, Emotional Trigger, PTSD
Effects: Identify a Target’s Limit. Unleash an attack of surprising skill, generating a sweep effect that inflicts a Physical Complication. Automatically inflict the highest die in your pool as an Injured Complication. Become Immune to Fear and Intimidation type effects. Track down a target and enter a Scene they are in.
|Demolitions||d6|| Descriptor: Training, Explosion
Limit: Time, Concentration
Effects: Create shaped charges that can take down obstacles without damaging the surrounding structure. Draw everyone’s attention to an explosion so you can escape a scene.
|Vicki Vale||2d6||(Information, Exposure)|
|GCPD Central||3d6||(Friends, Contraband)|
|Wonder City||3d8||(Equipment, Safety)|
|Fresh Face Foundation||3d4||(Friends, Medicine)|
Portrayed by Manu Bennett
- Take down Talia al Ghul.
- Capture Scarecrow
- Confront Delta
- Investigate Project CADMUS
- Left the military after his unit was completely wiped out in an ambush. He was the only survivor, and suffered only minor (physical) wounds.
- Returned to Gotham and joined the GCPD. Quickly recruited as a member of SWAT, but left the force shortly after James Gordon stepped down as Commissioner.
- Justin has difficulty making and keeping friends, due to many people feeling that he comes across as very aloof. He spends the majority of his time alone.
Justin regards himself as “different” than most people, and doesn’t think that’s a bad thing. He doesn’t necessarily believe he is superior to them, or better than them, but he does believe that he doesn’t need the same things they do. He isn’t quite an iconoclast, but he sees no real reason to “get in line” and go along with things when he sees problems. He doesn’t have a problem with authority in general, so long as he views that authority as legitimate and earned, but blind group-think is something he strives to avoid.
Sleeper wears a tight-fitting, padded black body suit. Armored plating covers his left shoulder and arm, torso, and the front of his legs, colored a dark blue. He wears a close-fitting hard plastic helmet over his head, completely concealing his features and giving him a decent amount of protection, also black with dark blue accents and a dark tinted visor. Over this he wears a hooded tactical cloak that comes down to his knees, fastened with quick-release snaps that make it easy to remove in a hurry and with a minimum of effort or force. His favored weapons are firearms, but lately he’s taken to fighting with his bare hands and with a small arsenal of melee weapons, most notably a collapsible bo-staff and a straight-bladed, single edged sword.
After leaving the military, Justin managed to use some contacts and friends in the armed forces to purchase the Cape Carmine Lighthouse, which was still property of the Coast Guard. Along with the lighthouse itself came a small shed with a functioning (if dated and dusty) machine shop, which Justin has put to good use with his limited mechanical skills. There is also a small dock where Justin keeps his two boats — one a small motor yacht that lacks ornamentation but is clearly kept in working mechanical order, and the other a military zodiac boat. Recently Justin discovered a concealed subterranean room that he believes was an ammo storage facility — it has active, live power running to it, and extremely sturdy and reinforced construction. Currently Justin uses this room as his Sleeper armory. He stows his gear here, and uses it for martial training. Lately he has added a great deal of hand to hand training equipment such as heavy punching bags, speed bags, and a number of eastern dojo-style striking dummies. He is in the process of constructing a short shooting range here as well, but it is currently incomplete.
Justin counted a dozen men between the dock and the small ship’s deck, most of them carrying large wooden crates. To the casual observer, it would have looked like some longshoremen working late, but he knew better. The crates were completely unmarked, the dock they were using was supposed to stay empty until the morning, and more than a few of the men doing the unloading had pistols in their belts or SMGs slung over their shoulders.
And while it wasn’t registered in his name. Justin knew who the boat belonged to. Cobblepot.
Through his binoculars, Justin started measuring the angles. An approach along the dock itself was risky — not enough cover to stay unseen for very long, and if a fight broke out he wouldn’t have much to hide behind when the bullets started flying. Through the water would be better, probably, but it was cold and he hadn’t brought his wet gear. The drop in his body temperature would play havoc with his reflexes, throw off his aim, and his concentration would be shot. Maybe borrow another boat, get under way nice and quiet until he could get close…
“Good night for stargazing?” The voice came from behind him. Justin sighed under his breath in disappointment. He hadn’t been paying enough attention to his own surroundings.
“Birds, actually.” He lowered the binoculars and turned his head enough to glance over his shoulder. There was a man standing on top of the same shipping container that he was lying down on. The two of them were dressed surprisingly similarly — lightweight, military-style tactical gear and harness, combat boots. The biggest difference was that Justin was wearing a balaclava. The other man was not. He had a pistol leveled at Justin’s back.
“Very funny. Up, slowly.” The man had an accent, but Justin couldn’t quite place it. Eastern European, maybe Russian or one of the former Soviet states. “Turn around.” Justin obeyed, and the other man chuckled. “What are you supposed to be? One of those new upstart vigilantes?” He swept his eyes up and down once, then shook his head. “You lack the theatrics of your predecessors, but I still think Mister Cobblepot will be able to find some way to use you to his amusement.”
Russian. Well trained. Strong, good balance. Confident bordering on cocky. Use it.
Justin held up his hands defensively. “Oh… please… no. Look, some guy just asked me to keep an eye out for anything weird on the docks. He gave me this vest thing in case things went bad and he promised me money, that’s all. Please, I’m nobody… but I’ve heard of Mister Cobblepot… I know what he’ll do… please, just let me go…” He tried to put a frightened quaver into his voice. Play acting was not his specialty by a long-shot, but acting scared when someone is pointing a gun at you isn’t difficult.
The Russian shook his head and stepped forward, lowering one hand from his weapon and reaching to his belt, grabbing at a zip-cuff there. “No whining, or I will shut you up. Hold out your hands.”
When he got within three feet, instinct took over. Justin sprang forward, batted the pistol aside, and drove a knee into the other man’s groin. He followed immediately with a kick to the inside of the knee, and felt the joint snap — the placement and force of the kick had been exact and precise. Justin grabbed the man by the wrist, the hand that still held the gun, and stepped in. In a single seamless motion he took the pistol away and snapped the arm clean at the elbow — exact, precise, practiced. Like he’d done it a thousand times before. Then he pointed the gun at the Russian’s head.
Instinct told him to pull the trigger, but he dialed it back just in time. The Russian had collapsed onto his back and, to his credit, had only screamed once in pain. He groaned, then looked Justin in the eye. “What the hell are you?”
“Just what you said. Upstart vigilante.” Then Justin drove a hard kick to the side of his head, knocking him unconscious.
It was only later, watching the news, that Justin discovered who the man was. Anatoli Knyazev, alias “The Beast”, a former KGB spy and assassin turned freelance. A man that deadly shouldn’t have gone down so easily. Maybe he was out of practice, or getting older.
That didn’t explain the quickness of his own actions, though. Justin was good, sure. Well-trained and cool under pressure, but he didn’t get into many fist fights in the Navy or while he was on the force. His operations in both the Navy and on GCPD SWAT were always meticulously planned and involved firearms work, not going hand-to-hand with a KGB assassin down by the docks. He’d had training in how to defend himself, but he didn’t consider himself a martial arts expert by any stretch of the imagination.
And then there was that instinct that told him to pull the trigger. To just put a bullet in the Beast, quick and clean and immediate. That wasn’t normal.
Joshua Freeman: I met the kid more than once. I’ve been to his home. His father was one of my few friends, and I’d do nearly anything to keep Josh and his mom safe. Anything they need, I will provide if it’s in my power. No questions asked, no judgement, no hesitation.
Son of None: Bumped into him when I busted up a smuggling operation that turned out to be ran by Falcone goons. His heart is in the right place, but he’s too young and hot-headed.
Matias Maxwell: We’ve met multiple times. An old cop buddy went to work security at Fresh Face after he retired, and managed to get me a few contracting gigs there to help with their security and the like. We’ve also bumped into each other doing other contract work for the city, specifically for Arkham. He’s alright, but I didn’t much care for him. He just wants to be the next Bruce Wayne.
Vagabond: The first time we met he nearly took my head off with his first hit. The next time, I returned the favor. Since then we’ve been back-to-back a couple times, mostly against Black Mask’s people. He’s a tough son of a bitch, but I don’t think his motives are pure. He’s got an axe to grind, but there are worse guys that could have your back.
Nate Adams: Helped send him away on a short list of Assault charges, and as being an accomplice in a longer list of Racketeering and Burglary raps. He got off easy, in my opinion, but I’m not about to start falsifying evidence just to send him up the river for longer. I doubt he’s changed — his type never does.
Brimstone: I’ve only caught glimpses and stories about Brimstone — I always seem to show up five minutes too late to actually get face to face with him. He’s been asking about me, though — me specifically, and in the same sentence as names like “Deathstroke”, “Amanda Waller”, and “Task Force X”. He’s probably just an insane conspiracy theorist, seeing as I’ve never met any of those people and have nothing to do with them, but a man so obsessed isn’t likely to be swayed by something as silly as “the truth”.
Simon Chesswell: Never met him, but I heard his name on the news. Family killed by Zsasz. Rough break, but it’s too late to do anything about it now.
Jolly Swagman: Runs a group of Robin Hoods out of Robinson Park. Bumped into him looking for a shipment of missing weapons. He and his men had already taken it down, and we came to an understanding. He’s crazy as shit, but that doesn’t mean he isn’t a useful ally. At least potentially.
Vincent Lucinni: Was the first responder when my team was ambushed. He took out a handful of the remaining enemy that I didn’t have an angle on, then helped me secure the perimeter while we waited for exfil.